Advanced course in tabletop role-playing games. These are typically around the 300 to 399 level.

This program builds on the information and experience from TRPG-2-201-05, taking the player understanding and experience of this game system to the next level.

Typical Classroom Hours: xx

RPG Formats Included: TRPG

Game System: Dungeons & Dragons 5th Edition

Game Setting: Varies

Total Group Rate (local): $1,000

Group Rate (teleconference): $750

Group Rate (on-site distant): Negotiable / RPG Trailer

Number of Students per Classroom Session: 1 to 8

Prerequisite Training: TRPG-301-05

Post-training test: Yes (multiple-choice, fill in the blank, matching). Require 90%+ test score to receive training certificate.

Training Certification Received: Tabletop RPG Training Level 3 Dungeons & Dragons 5th Edition (TRPG-3DnD5e). Certificate is valid for 5 years, or can be renewed with CEUs.

Details: This program is available to laypersons and established care professionals.

This program includes:

  • Building upon information from the previous courses, with some game system version specific additional information.
  • Create equivalent of a 15th level custom player character (PC).
  • Hands-on participation in sample tabletop RPG sessions as a player.
  • Post-activity discussion and processing.

This program provides level 3 certification as a Game Master of Tabletop Role-Playing Games for general gaming settings. This course provides information on one specific game system.

Focus: All (Layperson, Education, Healthcare).

Typical Classroom Hours: xx

RPG Formats Included: TRPG

Game System: Dungeons & Dragons 5th Edition.

Game Setting: Various.

Group Total Rate (local): $3,000 (max 4 students per classroom).

Rate (teleconference): $2,500 (max 4 students per classroom) *

Rate (on-site distant): Negotiable / RPG Trailer (max 4 students per classroom).

Number of Trainees: 1 to 4 trainees per session.

Prerequisites: GM-TRPG-2+ certification.

Post-training test: Yes (multiple-choice, fill in the blank, matching, short essay).  Require 90%+ test score to receive training certificate.  Certificate is valid for 5 years, or can be renewed with CEUs.

Training Certification Received: Game Master Level 3 in Tabletop Role-Playing Gaming with Dungeons & Dragons 5th Edition (GM-3-TRPG-DnD5). Certificate is valid for 5 years, or can be renewed with CEUs.

Details: This program is available to both laymen and established professionals.

This program includes (times are approximate guidelines):

  • More in depth examples of game styles, and various approaches for creating and GMing adventure scenarios.
  • Advanced World & Universe/Multiverse creation.
  • Advanced Campaign Creation.
  • Advanced Module Creation.
  • Advanced alternative rules.
  • Short play through with 1 or more players of created modules by participants.
  • Iterative processing about all topics covered.
  • Certification test.

 

Note: Typically provided over 5 four-hour sessions, all training must take place within a contiguous 5 week period. 

* Teleconference training may require additional software installation, software licensing, and hardware configuration before training begins.


A course covering the available research on optimizing the tabletop RPG experience, based on attempting to achieve maximal flow state experience for participants and achieving Tuckman's "Performing" stage for small groups.


Overview of topics:

  • Optimizing the Experience for Maximal Immersion and Achieving Maximal Flow State
  • Immersion
  • Flow
  • Can't Experience Flow in RPGs?
  • Tuckman's small group formation: "Forming, Storming, Norming, Performing, etc."
  • Key RPG-related Variables to Optimize Immersion and Increase Likelihood of Flow Experience
  • GM Variables
  • Adventure/Campaign Variables
  • Players Variables
  • Environment & Game Variables
  • Code of Conduct
  • Assessment Tools
  • Group Sizes and Recommended Modifications
  • Keeping the Party Together vs. Splitting Up the Party
  • Game Session Length
  • Self-generated Characters vs. Pre-generated characters
  • Simpler characters (little to no background)
  • Richer characters (rich background)
  • Campaign Duration - One shots, short-shots, and long-running adventures
  • Game Session Frequency
  • " Alignment", Heroic, Chaotic, and/or Evil Characters/Campaigns
  • Heroic vs. more Chaotic Groups
  • Evil Campaigns Overview
  • Pure Sandbox vs. Semi-structured, vs. "Railroaded"
  • Building Camaraderie As Quickly and Strongly as possible
  • Impact of Technology on all In-person Tabletop RPG
  • Cognitive neuroscience of RPGs, especially effects of Divided Attention
  • Virtual Reality & Augmented Reality (VR & AR) Supplementation
  • RPG Accessories
  • Adventure Archetypes
  • Music, Sound Effects, Audio Ambience
  • Costumes & Props for Tabletop RPG
  • Facility Variables